Wednesday, May 7, 2014

[beasiswa] [info] PhD student in Computer Science in Delft on intersection of game theory, planning under uncertainty, and smart grids

 

a 4-year PhD position in Computer Science at Delft  University of Technology      Delft University of Technology offers a PhD position at the  intersection of:  * mechanism design,  * planning under uncertainty and  * smart grids.      The research will be performed in the Algorithmics research group of  the Faculty Electrical Engineering, Mathematics and Computer  Science. The daily supervisors are Mathijs de Weerdt and Laurens de  Vries, and the promotor is Prof. Cees Witteveen. This position is funded  by the NWO/STW programme on Uncertainty Reduction in Smart Energy  Systems and part of a project with another PhD student and a post-doctoral researcher.      === PhD project description ===      Project title: Gaming beyond the copper plate:  Scheduling flexible consumption and decentralised generation within  distribution constraints       As the share of renewable energy sources increases, electricity prices  and thus consumption will become more weather-dependent.  Current  markets and regulations assume the network to be like a copper plate,  obliging network operators to facilitate any market transaction at any  cost.      The topic for this opening is mechanism design for decision making in smart   grids. Your task will be to develop a novel approach to congestion management   which relies on the development of algorithms that can efficiently schedule   flexible loads of multiple customers within the capacity constraints of the   local energy networks. Additionally, you will work on designing rules for a   game that customers can play to stimulate the communication of their planned   usage and flexibility in shifting loads.       The particular topic for this opening is mechanism design for  decision making in smart grids.      === Responsibilities ===      As a PhD student your tasks concern the following activities:  * perform scientific research;  * implement and evaluate research prototypes;    * present results on international conferences;  * publish results in scientific journals;  * participate in activities of the research groups.      === Requirements ===      We are looking for excellent candidates who meet the following requirements:  * a MSc degree in Computer Science, Artificial Intelligence, Mathematics,   Electrical Engineering, or a closely related field;  * good programming skills;  * good speaking and writing skills in English.      Having some background in game theory and/or algorithm design is a plus.      === Conditions of employment ===      TU Delft offers an attractive benefits package, including a flexible  work week, free high-speed Internet access from home (with a contract  of two years or longer), and the option of assembling a customised  compensation and benefits package. Salary and benefits are in  accordance with the Collective Labour Agreement for Dutch  Universities.      Working hours: 38 hours per week   Duration: 4 years  Salary: EUR 2062 to EUR 2638 per month gross      Proposed starting date is August 1st 2014. Please apply by June 1st 2014.      === Application ===      The application should consist of the following parts:  * an explanation of your interest in the proposed research field;  * a Curriculum Vitae;  * copies of diplomas and other relevant certificates;  * a complete list of attended courses and corresponding grades;  * names and contact details of two referees;  * proof of language skills (if applicable).      To apply, please fill out the form located at:  https://docs.google.com/forms/d/1K-hHWXFVMDcxI6VlHnUPzJiqerXIWy8OIzf-kEcVIRI/viewform      === Additional information ===      More information can be obtained from:   http://www.alg.ewi.tudelft.nl/projects/gcp-gaming-beyond-the-copper-plate/  or by contacting Dr. Mathijs de Weerdt, tel: +31 (015) 27 84516,   email: M.M.deWeerdt@tudelft.nl  

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